![]() Now, I know how much t/min of rum each island consumes. ![]() Island 1 ends up with a huge surplus of rum, while islands 2 and 3 always struggle. ![]() That is because, ship 1 takes too much rum, ships 2 and 3 don't get enough, because the island isn't producing new rum fast enough. I know that I theoretically produce enough rum (I'm using a calculator :P) but some islands are always without rum. But I have only 1 New World Island where I produce rum. I have 3 old world islands with different amounts of population. Hey guys, so I'm trying to supply rum and new world stuff to my old world islands, but I'm not quite sure how to set up trade routes so that all islands are supplied well.
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